Research Article
Content Service Platform for Providing User-Centric Content in Smart Environments
Table 4
Situation and reasoning rules.
| Rule ID | Rule | Situation ID | Context factor | Value | Property | SWRL rule |
| R001 | First visit to smart street | S001 | DeviceID | Beacon | usedDevice | Member(?x)^ hasDeviceHistory(?x,?y) usedDevice(?y,?z)^ Beacon(?z)^ hasVisitCount(?x,?c)^ swrlb:equal(?c,1) ⟶ visitFirsttime(?x) | VisitCount | = 1 | hasVisitCount | HistoryType | BeaconSignal | hasHistory usedDevice | .. | .. | .. | .. | .. | . | .. | R004 | Prefer game content | S004 | TimeVlaue | >30(min) | hasTimeValue | Member(?x)^ hasContentHistory(?x,?y)^ usedContent(?y,?z)^ hasTimeValue(?y,?t)^ sqwrl:makebag(?b,?t)^ sqwrl:count(?c,?b)^ swrlb:greaterThan(?c,180000)^ GameContent(?z) ^ sqwrl:makeSet(?s,?y)^ sqwrl:size(?size,?s)^ swrlb:greaterThan(?size,5)^ ⟶ preferGameContent(?x) | | | HistoryType | #(Game) > 5 | hasHistoryusedContent | … | … | .. | … | … | … | … |
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