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Device name | Description | Findings from user tests |
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Touch only | | |
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ComTouch [8] | A device that converted hand presser into vibrational intensity between users in real time. | Strong relationships between audio and haptic channels were found. Haptic uses were emphasis, mimicry, and turn-taking. |
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Haptic Instant Messaging [9] | Text messages plus haptic effects, input pad is at a hand, while a vibration output module can be stick to any part of body. | - |
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Vivitouch [10] | A vibration pad which was paired with visual stimuli. | Haptic sense increases emotions’ arousal regardless of how gentle the vibration is, and valence is dominated by visual sense. |
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CheekTouch [11]. | An integrated mobile phone device that vibrates at the cheek if touched during phone call. | The use of the device emphasizes stronger emotions. |
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UltraHaptics system [12] | Air pressure waves were generated on the user hand from an array of ultrasound transducers. | Participants were relatively good at interpreting arousal than valence using air pressure. |
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Thermo-message [13] | A wristband with Peltier device that can give hot and cold sensation to the wearer | The perception of thermal expressions is dependent on the context of the situation. |
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TouchMe [14]. | An armband Peltier device for children which parents can send a thermal message to their children anytime. | Multiple uses of thermal interaction could arise by engaging the parents in a new type of interaction with the children. |
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Touch and Squeeze | | |
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VibroBod [15] | It contains force-sensitive resistors and microphones. Force and location input resulted in different frequencies and vibration patterns in paired device. | At first people were alarmed by the vibrations. Most users found VibroBod generated meaningful experiences. |
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- [16] | A vibrotactile device sends touch and squeeze as vibrations in the paired device. | Success rate of communicating emotions was 17-75% for valence and 50-83% for arousal. |
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- [17, 18] | Squeezing resulted in pressure on the wrist, covering with hands resulted in heat, and stroking upward repeatedly resulted in cold feedback. | Pressure emphasizes certain words in the discussion. Warm is used for positive, and cold for negative meaning. |
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Tap | | |
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Taptap [19] | A wearable haptic scarf that can record, broadcast and playback human touch as vibration. | Male preferred strong vibration while female preferred lighter vibration. |
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Poke | | |
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Poke [20] | An inflatable surface on smartphone which poke the cheek when the paired user uses a finger to poke their screen. | - |
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Tickle | | |
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Kusuguri [21] | A smartphone with vibration motors, a user tickles the screen, and the paired user will see finger moving across their screen and feel tickling sensation. | The vibration was not similar to tickle sensation, but the users enjoyed using the device. |
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Stroking | | |
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Tactile Sleeve for Social Touch [22, 23] | A wearable sleeve consisting of a pressure sensitive input layer and a vibrotactile actuator output layer. | There were some relations between tactile expression and emotions. |
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Prototype A [24] | A handheld device takes input from stroking thumbs, and outputs in an arm stoking the palm. | Participants liked prototype A more than B, because the stroking is more elegant as input than rotating the knobs, and the output was gentler with only one rotating arm. |
Prototype B [24] | A handheld device takes input from rotating a knob, and outputs in four arms stoking the palm. |
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Skin-writing | | |
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Skin Drag [25] | A wearable device that has a tractor moving across user’s skin. | Users can recognize the shape from skin drag better than from vibrotactile array. |
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Handshake | | |
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PHANToM [26] | The device represents the force feedback to the users. It was used as a hand shaking device. | Participants were 62% convinced that force from the device represented real-life handshake’s feeling. |
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Immersion Impulse Engine 2000 [27, 28] | Force feedback joystick providing two degree of freedom movements, and maximum force of 8.9 N. | Male participants liked people who mimicked their handshakes more than female participants. |
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Hand-Holding, Wrist-Holding | | |
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YourGlove [29] | A user holds a robotic hand and the paired hand will contract gently around another user’s hand. | Participants liked the HotHands and HotMits more than YourGlove due to the unnaturalness of movement of the robot hand. |
HotHands [29] | This device has the shape of human hand and output in heat. |
HotMits [29] | This device is a handprint on a flat surface which produces heat when the other is touched. |
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Hug | | |
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HUG [30] | An air inflatable vest that creates presser resembling to a hug when triggered. The input is hugging a doll. | Participants commented that the sound of the pump was too loud but the device itself was interesting. |
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HugMe [31] | A jacket with arrays of vibrotactile actuators to simulate the sense of touch from a force feedback device. | - |
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Huggy Pajama [32] | Input is a mobile doll with pressure sensors, sending hug to a haptic jacket with air pumps. | - |
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HaptiHug [33] | The hug is generated by rotating motors tensing a chest strap worn by users | This method allows the hug sensation without loud noise of pump actuators |
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Kiss | | |
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Kissenger [34] | An interactive device that transmit force and shape of a kiss between two remote partners. | Most users enjoyed using the device and felt that Kissenger improved their communication. |
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