Research Article
UX Evaluation with Standardized Questionnaires in Ubiquitous Computing and Ambient Intelligence: A Systematic Literature Review
Table 9
Percentage of standardized questionnaires in studies with nontraditional interfaces.
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 |  |  | AttrakDiff | % | meCUE | % | UEQ | % | Total |  | 
 |  | Tangible interfaces | 9 | 64.3 | — | — | 5 | 35.7 | 14 |  | Nontraditional visual interfaces | 15 | 75.0 | 1 | 5.0 | 4 | 20.0 | 20 |  | Haptic interfaces | 11 | 57.9 | — | — | 8 | 42.1 | 19 |  | Movement/activity tracking | — | — | 1 | 25.0 | 3 | 75.0 | 4 |  | Gesture interfaces | 17 | 60.7 | — | — | 11 | 39.3 | 28 |  | Eye tracking/gaze detection | 7 | 43.8 | — | — | 9 | 56.3 | 16 |  | Voice/speech/sound | 7 | 58.3 | — | — | 5 | 41.7 | 12 |  | Small screen interfaces | 2 | 40.0 | — | — | 3 | 60.0 | 5 |  | Virtual reality | 7 | 23.3 | 5 | 16.7 | 18 | 60.0 | 30 |  | Multimodal interfaces | 9 | 75.0 | 1 | 8.3 | 2 | 16.7 | 12 |  | Brain and other physical interfaces | 3 | 37.5 | — | — | 5 | 62.5 | 8 |  | Robot | 8 | 61.5 | — | — | 5 | 38.5 | 13 |  | 
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