Research Article
Serious Games Accessibility Design Model for Low-Vision Children
Table 3
Analysis of the game model and framework for education (game).
| | Game elements | Model/framework | | [32] | [33] | [34] | [36] | [37] | [38] |
| | Storyline | — | | — | — | | — | | Rules | — | | | | — | — | | Immersive | — | | | | — | — | | Enjoyment | | | | | — | | | Feedback | — | — | | — | | — | | Multimedia technology | — | | | | | | | Challenge | — | — | — | — | — | | | Reward | — | — | | | | — | | Goal | | — | | — | — | — | | Interaction | | — | — | — | | | | Fun | | | — | — | | | | Fantasy | | | — | | — | | | Mystery | | | — | | — | | | Control | | | — | | — | |
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