Research Article

Morphable 3D-Mosaics: A Hybrid Framework for Photorealistic Walkthroughs of Large Natural Environments

Figure 1

Initially, a sparse set of stereoscopic views is captured at key-positions along the path. Based on these stereoscopic views, a series of local 3D models is then constructed. As the user traverses the path, a morphable 3D model is displayed during rendering. In this manner, a continuous morphing between successive local models takes place at any time, with this morphing being both photometric as well as geometric.
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