Morphable 3D-Mosaics: A Hybrid Framework for Photorealistic Walkthroughs of Large Natural Environments
Figure 1
Initially, a
sparse set of stereoscopic views is captured at key-positions along the path.
Based on these stereoscopic views, a series of local 3D models is then
constructed. As the user traverses the path, a morphable 3D model is displayed
during rendering. In this manner, a continuous morphing between successive
local models takes place at any time, with this morphing being both photometric
as well as geometric.