Research Article
Search for an Appropriate Behavior within the Emotional Regulation in Virtual Creatures Using a Learning Classifier System
Table 1
Description of areas. General architecture structures for emotion regulation, inputs, and outputs.
| | Structure | Input | Output |
| | AMYGDALA | Frame with preprocessed and processed information. | Frame with emotional information. | | HIPPOCAMPUS | Requests. | Information retrieved from the emotional memory. | | INSULA | Sensory information. | Affective information oriented towards pain. | | VS | Sensory information. | Affective information oriented towards pleasure. | | rACC | Frame with processed information and emotional state. | Possible actions. | | OFC | Possible actions and emotional state. | The frame of selected action. | | DMPFC | The frame of action and information from memory. | Emotional state and appropriate emotional behavior. | | DLPFC | Requests. | Information retrieved from working memory. | | VLPFC | Required emotional state. | The cognitive-emotional change closest to what is required. | | sgACC | Emotional behavior and emotional state. | General behavior. | | Sensory Cortex | Environmental information. | Sensory information. | | Motor Cortex | General behavior. | Execution frame. |
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