Research Article
E-Sports Training System Based on Intelligent Gesture Recognition
Table 1
Gesture recognition effect of the system.
| | Number | Gesture recognition | Number | Gesture recognition | Number | Gesture recognition |
| | 1 | 86.095 | 13 | 87.363 | 25 | 86.633 | | 2 | 88.782 | 14 | 89.124 | 26 | 90.414 | | 3 | 90.695 | 15 | 90.055 | 27 | 86.697 | | 4 | 86.325 | 16 | 89.968 | 28 | 86.916 | | 5 | 86.705 | 17 | 88.482 | 29 | 89.003 | | 6 | 89.557 | 18 | 91.278 | 30 | 88.446 | | 7 | 86.623 | 19 | 89.215 | 31 | 89.911 | | 8 | 91.281 | 20 | 86.272 | 32 | 90.202 | | 9 | 88.050 | 21 | 91.253 | 33 | 89.507 | | 10 | 87.621 | 22 | 86.770 | 34 | 88.130 | | 11 | 88.498 | 23 | 86.843 | 35 | 91.326 | | 12 | 86.304 | 24 | 90.614 | 36 | 86.846 |
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