Research Article

E-Sports Training System Based on Intelligent Gesture Recognition

Table 2

The application effect of the method proposed in this paper in the e-sports training system.

NumberTraining effectNumberTraining effectNumberTraining effect

182.6851382.2342579.365
280.3151478.5372681.356
379.7001581.9132778.790
478.1791682.9382879.700
582.9421778.1672978.194
680.8211878.2503078.253
781.1761981.5123180.133
878.1832080.0763282.668
982.6362181.9253383.747
1081.6132282.8573482.354
1180.5142382.9513578.416
1280.9132479.0663683.128