Research Article
3D Digital Model of Folk Dance Based on Few-Shot Learning and Gesture Recognition
Table 3
The best average recognition rate of the six algorithms on the NMHA-TP-WP dataset.
| algorithm | PCA | LDA | L SDA | MFA | GMSS | EMRP-9 | EMRP-81 |
| Falling | 0.770 | 0.706 | 0.771 | 0.671 | 0.692 | 0.739 | 0.785 | Jumping | 0.849 | 0.860 | 0.850 | 0.795 | 0.821 | 0.910 | 0.911 | Running | 0.901 | 0.876 | 0.868 | 0.898 | 0.898 | 0.953 | 0.955 | Sit to stand | 0.588 | 0.584 | 0.558 | 0.611 | 0.485 | 0.606 | 0.585 | Stand to sit | 0.619 | 0.608 | 0.658 | 0.671 | 0.440 | 0.702 | 0.695 | Walking | 0.682 | 0.663 | 0.706 | 0.763 | 0.768 | 0.768 | 0.792 | Step walking | 0.859 | 0.882 | 0.965 | 0.932 | 0.950 | 0.924 | 0.937 |
|
|