Research Article

Protocomputing Architecture over a Digital Medium Aiming at Real-Time Video Processing

Figure 4

Simulations of an object movement corresponding to one pixel and subsequent detection of motion vectors depicted in red. ((a) and (b)) Motion vector results using a conventional block-matching algorithm; ((c) and (d)) corresponding results using the proposed RD-based method and hardware.
(a)
(b)
(c)
(d)