Research Article
An Adaptive Parallel Method for Indexing Transportation Moving Objects
Algorithm 6
GPU-based counting algorithm GPU_count.
| Input: object movement information list update_info_list | | Output: update each node counter value | (1) | for each (item in update_info_list) | (2) | node_in = get_location (item.new_pos) | (3) | (node_in.x/m) == threadIdx.x and | (4) | node_out.y/n = = threadIdx.y | (5) | increase (count[node_in.x%threadIdx.x] [node_in.y%threadIdx.y]); |
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