Research Article
[Retracted] Human Motion Representation and Motion Pattern Recognition Based on Complex Fuzzy Theory
Table 1
The complexity of different algorithms.
| Sorting algorithm | Average time complexity | Best case | Worst case | Space complexity |
| Bubble sort | O (n) | O (n) | O (n3) | O (1) | Select sort | O (n3) | O (n) | O (n) | O (1) | Insertion sort | O (n3) | O (n) | O (n3) | O (1) | Hill sort | O (nlogn) | O (nlog2n) | O (nlog2n) | O (1) | Merge sort | O (nlogn) | O (nlogn) | O (nlogn) | O (n) | Quick sort | O (nlogn) | O (nlogn) | O (n) | O (logn) | Heap sort | O (nlogn) | O (nlogn) | O (nlogn) | O (1) | Count sort | O (n + k) | O (n + k) | O (n + k) | O (k) | Bucket sort | O (n + k) | O (n + k) | O (n) | O (n + k) | Base sort | O (n × k) | O (n × k) | O (n × k) | O (n + k) |
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