Research Article

Limiting Dynamics for Q-Learning with Memory One in Symmetric Two-Player, Two-Action Games

Table 3

All strategy pairs solving the Bellman equations self-consistently for the stag hunt game, their structural and behavioural types, the conditions for their existence, and the regions of Figure 4 in which they exist.

Policy-pairTypeConditionsRegions

Sym, NCCAlways
Sym, NCCAlways
Sym, CCAlways
Sym, CCAlways
Sym, CCAlways
Sym, CC
Sym, CC
Sym, NCC

CM, CCAlways
CM, CCAlways
CM, CC
CM, CC
CM, NCC
CM, NCC
CM, CC
CM, CC