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Education Research International
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2022
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Article
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Tab 3
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Research Article
Investigating the Effect of Using Game-Based Learning on EFL Learners’ Motivation and Anxiety
Table 3
Descriptive statistics (anxiety post-test of both groups).
Group
N
Mean
Std. deviation
Std. error mean
Scores
CG
29
66.27
18.94
3.51
EG
29
125.41
13.99
2.59