Research Article

Mix Method Approach of Measuring VR as a Pedagogical Tool to Enhance Experimental Learning: Motivation from Literature Survey of Previous Study

Table 3

Descriptive statistics of constructs.

ConstructsMinimumMaximumMeanStd. Deviation

1. VR as emerging need of education1.24.73.9.47
2. VR ensures presence and engagement1.84.83.6.54
3. VR helps in immersion1.85.03.9.62
4. VR as substitute to physical environment1.35.03.7.62
5. VR as interest trigger for learner1.84.53.7.46
6. VR effective for experiential learning1.75.03.8.67
7. User-friendliness ensures the applicability of VR1.75.03.8.67
Overall2.04.53.8.42