Research Article
A mathematical model for suitability of smartphone apps for children
Table 3
Applicability and suitability of the apps.
| App | Parabola | Gaussian function | Intersection | Applicability | Level of difficulty | x1 | x2 | a | x3 | x4 | c | xp | xq | A |
| Baby’s fish | 2 | 4 | 0.125 | 2 | 4 | 0.932 | 3.500 | 4.000 | 1.869 | Niche app | Suitable | Baby’s drawing | 2 | 5 | 0.083 | 2 | 4 | 0.932 | 3.038 | 4.431 | 1.286 | Niche app | Suitable | Sketch – Draw and paint | 9 | 11 | 0.125 | 2 | 8 | 2.796 | 9.000 | 10.123 | 6.448 | — | Difficult | Baby’s butterflies | 7 | 10 | 0.083 | 2 | 6 | 1.864 | 7.000 | 7.977 | 4.301 | — | Difficult | YouTube kids | 1.5 | 2 | 0.500 | 2 | 8 | 2.796 | 8.000 | 8.000 | 0.000 | — | Easy | Kid English vocabulary | 2 | 4 | 0.125 | 4 | 6 | 0.932 | 6.000 | 6.000 | 0.000 | Niche app | Easy | Google app | 1.5 | 2 | 0.500 | 4 | 8 | 1.864 | 8.000 | 8.000 | 0.000 | — | Easy | WhatsApp | 1.5 | 2 | 0.500 | 2 | 8 | 2.796 | 8.000 | 8.000 | 0.000 | — | Easy | Wikipedia app | 9 | 11 | 0.125 | 7 | 11 | 1.864 | 9.000 | 11.000 | 3.339 | — | Suitable |
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