Review Article

Effects of Augmented Reality in Primary Education: A Literature Review

Table 8

AR-based applications.

No.Application purposeReference

1.AR application for learning daily prayersHidayat et al. [55]; Pradibta [56]
2.AR-based system to help children establish good characterSarosa et al. [57]
3.An interactive AR game-based application for teaching musicPreka and Rangoussi [58]
4.Introducing animals to children with AR applicationMarti et al. [59]; Wu et al. [5]; Zarzuela et al. [60]
5.AR system for children to learn alphabet by tracing lettersNigam et al. [31]
6.Educational AR applications for understanding mathematical problemsPritami and Muhimmah [61]; van der Stappen et al. [62]); Leitão et al. [50]; Purnama et al. [63]; Young and Santoso [64]; Young et al. [65]; Li et al. [66]; Kim et al. [67]; Radu et al. [68]
7.AR applications for educating natural scienceMidak et al. [69]; Maijarern et al. [70]
8.AR system to enhance students’ astronomical conceptsAntoniou et al. [53]; Fleck et al. [71]; Midak et al. [72]
9.AR platform for children to display online artworksChu et al. [73]
10.ARGBL approach to promote comprehensive reading in childrenTobar-Muñoz et al. [32]
11.Design of AR applications for teaching alphabetsAblyaev et al. [74]; Nanda and Jha [16]; Rambli et al. [75]; Nigam et al. [31]; Hossain et al. [13]
12.To teach the usage of vowels to childrenCieza and Lujan [19]
13.Interactive AR applications for learning numbersTomi and Rambli [75]; Martínez et al. [76]; Cieza and Lujan [19]
14.Teaching vocabulary using AR technologyChe Hashim et al. [51]; Lee et al. [77, 78]
15.AR application for English language learningJain et al. [79]; Chen and Chan [80]; Fan and Antle [81]; Abd Majid et al. [82]; Pu and Zhong [83]; Dalim et al. [84]; Hossain et al. [13]; Vate-U-Lan [85]; Redondo et al. [86]; Topsakal and Topsakal [87]; Martínez et al. [88]; Lee et al. [78]
16.AR application for native language learningAbrar et al. [17]; Hashim et al. [21]; Martínez et al. [76]; Meda et al. [22]; Montellanos et al. [23]; Motahar et al. [24]; Su et al. [25]; Zapata-Paulini et al. [26]; Hossain et al. [13]
17.To educate children about environmental studiesWickramapala et al. [12]
18.To introduce fruits and vegetables with augmented realitySyahidi et al. [14]; Yilmaz [15]; Hossain et al. [13]
19.To educate them about colours and shapesLeitão et al. [50]; Yilmaz [15]