Research Article
Cognitive Impact of Social Virtual Reality: Audience and Mere Presence Effect of Virtual Companions
Table 1
Number of participants allocated to each of between participant conditions.
| Companion agency | Companion visual presence | Participants in group |
| Human | Absent | 18 | Present nonhumanoid | 18 | Present humanoid | 17 | Total | 53 |
| AI | Absent | 17 | Present nonhumanoid | 17 | Present humanoid | 16 | Total | 50 |
| | Grand total () | 103 |
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