Review Article
Designing for Digital Wellbeing: From Theory to Practice a Scoping Review
Table 7
Interventions with software support classified by their objectives.
| Minimize and manage usage time | Enhance online experience (maximize benefits for fulfilling experience) | Educational and sociotechnical support |
| NUDGE [41, 80] | AMSS [105] | Power study [107] | Actuflow [43] | Happify [78, 119] | D-Crastinate [70] | Socialize (app) [35, 104] | Pasue-board [75] | FoMO_R [39] | Facebook-investment [46] | Pudelwohl [79] | Serious game [51] | Mindphone [112] | Annotif [106] | Smart planning course [114] | | Finesse (system) [49] | | | Jump and jump [110] | | | Chirp Twitter client [111] | | | TRIPP [47] | | | Unified mobile application [120] | |
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