Scatter and Blurring Compensation in Inhomogeneous Media Using a Postprocessing Method
Figure 5
Variations in FWHM on the short axis of the 2D-PSF as a
function of d from eight-point Monte Carlo simulations. Solid, dotted,
and dashed lines represent the simulation using a uniform attenuation map
with coefficients of 0.04 c (lung), 0.15 c
(soft tissue), and 0.25 c (bone), respectively.