Research Article
The Construction and Application of a Cloud Editing Digital Museum Oriented to Virtual Tour
Table 1
A survey on the need for a redesigned digital museum.
| Respondents | Survey indicators | Strongly agree (5 points) | Agree (4 points) | Not sure (3 points) | Disagree (2 points) | Strongly disagree (1 point) | Average score (3 points) |
| Museum managers | The digital museum supports large-scale and cluster construction. | 9 | 10 | 5 | 4 | 2 | 3.7 | The digital museum supports the choice of venue space and the free arrangement of exhibitions. | 18 | 8 | 2 | 2 | 0 | 4.4 | The digital museum supports users in uploading, managing, and maintaining exhibit resources. | 25 | 3 | 2 | 0 | 0 | 4.8 | The digital museum supports resource transactions. | 8 | 12 | 7 | 3 | 0 | 3.8 |
| Visitors | The VR simulation of the digital museum enhances the visitors’ immersive experience more than panoramas and web pages. | 102 | 95 | 33 | 45 | 13 | 3.8 | The digital museum should support multiuser and avatars. | 135 | 112 | 24 | 15 | 2 | 4.3 | The digital museum should support real-time communication and social interaction. | 127 | 109 | 28 | 16 | 8 | 4.1 | The digital museum supports 3D models, text, pictures, sound, video, and other diverse content presentations. | 89 | 112 | 54 | 21 | 12 | 3.9 | The digital museum supports sharing tours with mainstream social software. | 123 | 92 | 35 | 28 | 10 | 4.0 | The digital museum supports VR immersion devices such as Oculus and HTC. | 74 | 98 | 69 | 35 | 12 | 3.6 |
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