Research Article
A Class of Two-Person Zero-Sum Matrix Games with Rough Payoffs
Procedure 1
Procedure of genetic algorithm
| | Input: GA parameters:  and the cycle number |  | Output: optimal sampling level, NPV |  | begin |  | ; |  | initialization( ) by checking the feasiblity; |  | evaluation(0); |  | while () do |  | selection( ); |  | crossover( ); |  | mutation( ); |  | evaluation(); |  | ; |  | end |  | Output: the optimal solution |  | End | 
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