Research Article
A Class of Two-Person Zero-Sum Matrix Games with Rough Payoffs
Procedure 1
Procedure of genetic algorithm
| Input: GA parameters: and the cycle number | | Output: optimal sampling level, NPV | | begin | | ; | | initialization( ) by checking the feasiblity; | | evaluation(0); | | while () do | | selection( ); | | crossover( ); | | mutation( ); | | evaluation(); | | ; | | end | | Output: the optimal solution | | End |
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