Research Article
Kinetic-Monte-Carlo-Based Parallel Evolution Simulation Algorithm of Dust Particles
Algorithm 3
The re-suspension simulation algorithm of dust particles.
| (1) Begin | | (2) Each processor updates the position of each particle in the Local_Store; | | (3) If , go to (5); Otherwise go to (5); | | (4) If the wind speed in the location of particle is greater than the critical friction velocity, | | Particle is re-suspended and ; | | (5) If all particles in Local_Store are finished scanning, go to (6); Otherwise, go to (3); | | (6) End |
|