Research Article
Degeneralization Algorithm for Generation of Büchi Automata Based on Contented Situation
| class | | | public: | | void initialize_state ; // the initial node is defined as , the contented situation is . | | void add_state ; adding a state to the BA. If a BA has not the state , is added to | | the BA directly. If a BA has a state with , then and is discarded. | | void add_trans ; adding a transition to the BA. If a BA has not the | | transition , is added to the BA directly. If a BA has a transition with , | | and , then and is discarded. | | string search_state Searching the state in the BA. | | If , then already exists in the BA and return . | | Otherwise, return . | | string s.t. Searching the transition in the BA. If | | and , then already exists in the BA and return . Otherwise, return . | |
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