Research Article
An Evaluation of HTML5 and WebGL for Medical Imaging Applications
Figure 6
Application performances on different platforms. The computational time required for (a) downloading the selected dataset; (b–g) implementing 2D image processing per slice; (h–j) implementing 3D visualization.
| (a) |
| (b) |
| (c) |
| (d) |
| (e) |
| (f) |
| (g) |
| (h) |
| (i) |
| (j) |