[Retracted] Fuzzy Intelligence in Physical Immersion Teaching System Based on Digital Simulation Technology
Table 1
Effect verification of physical immersion teaching system based on digital simulation technology.
Number
Teaching effect
Number
Teaching effect
Number
Teaching effect
1
83.20
21
81.68
41
77.74
2
81.07
22
85.38
42
76.42
3
79.27
23
79.71
43
83.35
4
75.76
24
77.29
44
86.76
5
84.12
25
77.31
45
75.72
6
82.02
26
80.17
46
79.93
7
81.60
27
81.01
47
83.31
8
83.43
28
79.12
48
80.17
9
79.95
29
81.59
49
77.77
10
81.19
30
78.24
50
80.26
11
83.20
31
80.72
51
75.66
12
75.28
32
79.74
52
86.29
13
86.66
33
75.10
53
75.80
14
80.45
34
84.11
54
80.05
15
76.99
35
79.69
55
85.34
16
84.49
36
86.21
56
78.41
17
80.91
37
84.98
57
85.53
18
77.80
38
85.48
58
77.26
19
84.24
39
79.03
59
84.66
20
80.47
40
83.75
60
84.19
The above research verifies the effectiveness of the physical immersion teaching system based on digital simulation technology, which can effectively improve the effect of physics teaching.