Research Article
A Study on Tracking and Augmentation in Mobile AR for e-Leisure
Table 1
Summary of experiments for e-leisure mobile AR.
| | Process | First experiment | Second experiment |
| | Methods | Marker-based tracking (color recognition) | Augmentation using marker-based tracking | | Markerless tracking (HOG) | | Sensor-based tracking (IMU sensor) | Augmentation using sensor-based tracking |
|
|