Continuous Use Behavior of Knowledge Payment Platform Based on Edge Computing under Mobile Information System
Table 3
Comparative analysis of the communication effects of the three platforms.
Spread effect
Himalaya FM
iGet
Zhihu
Daily active users
873.64
1.11
321.05
Number of starts per person per day
4.68
3.7
5.35
Average usage time per person per day
22.92
17.6
34.71
User experience
The boutique area has high audio quality, many usage scenarios, and a good community atmosphere
The early stage is too entertaining to produce a sense of boredom. After the improvement, the knowledge is enhanced and the community atmosphere is general
The live quality is high, the interaction efficiency is high, and the community atmosphere is good