Research Article
Digital Communication of Folk Art in Urban Scenes Based on Vision Sensor Images
Table 2
Statistics on the proportion of each segment of the Chinese VR market in 2019.
| Market segmentation | Enterprise content (%) | VR marketing (%) | Consumer content (%) | VR camera (%) | VR experience hall (%) | Other hardware (%) | VR headset (%) |
| Proportion in the first quarter | 9.1 | 2.1 | 32 | 3.8 | 7.3 | 6 | 39.6 | Proportion in the second quarter | 10.2 | 2.2 | 33.1 | 3.2 | 7.1 | 5 | 38.2 | Proportion in the third quarter | 10.8 | 2.3 | 34.3 | 2.5 | 6.8 | 4.7 | 38.8 | Proportion in the fourth quarter | 11.1 | 2.5 | 35.3 | 2.2 | 6.6 | 4.6 | 37.6 |
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