Research Article
Digital Communication of Folk Art in Urban Scenes Based on Vision Sensor Images
Table 3
Global VR/AR industry scale statistics (US$100 million).
| ā | 2018 | 2019 | 2020 | 2021 | 2022 | 2023 |
| Development scale (100 million US dollars) | 199 | 447 | 807 | 1080 | 1206 | 1498 | Consumption scale (100 million U.S. dollars) | 103.48 | 232.44 | 419.64 | 561.6 | 627.12 | 778.96 | Expenditure scale (100 million U.S. dollars) | 23.88 | 53.64 | 193.68 | 259.2 | 289.44 | 359.52 | Other scale (100 million U.S. dollars) | 23.88 | 53.64 | 193.68 | 259.2 | 289.44 | 359.52 |
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