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Mathematical Problems in Engineering
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Mathematical Problems in Engineering
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2014
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Article
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Fig 1
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Research Article
Subsurface Scattering-Based Object Rendering Techniques for Real-Time Smartphone Games
Figure 1
The rendering results of a white translucent material. BSSRDF (a), BRDF (b), and OSS (c) are shown.
(a)
(b)
(c)