Research Article
Nonnegative Tensor-Based Linear Dynamical Systems for Recognizing Human Action from 3D Skeletons
Table 7
Comparison between SVD and NTD.
| Dataset | Grassmann manifold[8] (LTBSVM + SVD) | LTBSVM + NTD |
| MSR-Action3D | 91.21 | 93.37 |
| UTKinect-Action | 88.5 | 91.69 |
| G3D-Gaming | 85.26 | 87.01 |
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