Research Article

Nonnegative Tensor-Based Linear Dynamical Systems for Recognizing Human Action from 3D Skeletons

Table 8

Comparison between LTBSVM and infinite Grassmann manifold.

Dataset Grassmann manifold[8] (ARMA Model + LTBSVM)ARMA model + Infinite Grassmann Manifold

MSR-Action3D91.2194.51

UTKinect-Action88.590.65

G3D-Gaming85.2689.13