Research Article
Nonnegative Tensor-Based Linear Dynamical Systems for Recognizing Human Action from 3D Skeletons
Table 8
Comparison between LTBSVM and infinite Grassmann manifold.
| Dataset | Grassmann manifold[8] (ARMA Model + LTBSVM) | ARMA model + Infinite Grassmann Manifold |
| MSR-Action3D | 91.21 | 94.51 |
| UTKinect-Action | 88.5 | 90.65 |
| G3D-Gaming | 85.26 | 89.13 |
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