Research Article
Solving Multiobjective Game in Multiconflict Situation Based on Adaptive Differential Evolution Algorithm with Simulated Annealing
| | Input: Parameters , , , , , , , | | | Output: The best vector (Solution) | | (1) | (Initialization) | | (2) | for to do | | (3) | for to do | | (4) | | | (5) | end for | | (6) | end for | | (7) | while or do | | (8) | for to do | | (9) | (Mutation and Crossover) | | (10) | for to do | | (11) | (formula (20)) | | (12) | | | (13) | end for | | (14) | (Metropolis Selection) | | (15) | if then | | (16) | (accept the new solutions) | | | Let | | (17) | else {} | | (18) | (accept the inferior solutions) | | (19) | else {} | | (20) | | | (21) | end if | | (22) | end for | | (23) | ; | | (24) | end while | | (25) | return |
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