Research Article

A GPU-Accelerated 3D Mesh Deformation Method Based on Radial Basis Function Interpolation

Algorithm 4

Kernel function for updating the coordinates of inner and boundary grid nodes.
function MatrixConstruction
Input: Matrix containing the coordinates of inner and boundary grid nodes, vector and containing the displacements of inner grid nodes and prescribed displacements of boundary nodes
Output: Matrix : updated coordinates of inner and nboundary nodes
/∗ thread index , number of total grid nodes ∗/
if then
; //update coordinates of boundary grid nodes
end
if then
; //update coordinates of inner grid nodes
end