Research Article
Computational Intelligence and Applications of Virtual Reality Technology in Martial Arts Teaching System
Table 1
Average sending byte speed of three martial arts teaching systems (kb/s).
| | Client thread | Martial arts teaching system based on web | Martial arts teaching system based on FMS | Martial arts teaching system in this paper |
| | 50 | 74.591 | 75.619 | 64.332 | | 100 | 82.216 | 76.319 | 68.025 | | 150 | 103.948 | 106.122 | 89.996 | | 200 | 113.105 | 120.166 | 103.210 |
|
|