Research Article

Ray Tracing Acceleration Algorithm Based on FaceMap

Table 2

Time consumption of each rendering.

RendererRendering time (s)Total time
ChessboardGrass patchBustTypewriter

Rhino 52.225.27.145.279.7
VRay 2.04.725.69.233.773.2
Renderer7.311.04.811.034.1