Research Article
A Game-Based Scheme for Resource Purchasing and Pricing in MEC for Internet of Things
Algorithm 1
Game-based user resource purchase algorithm (GURP).
| | Input: p | | | Output: optimalfor each | | (1) | for eachin U do | | (2) | ; | | (3) | end | | (4) | for eachin U do | | (5) | | | (6) | if then | | (7) | ; | | (8) | ; | | (9) | else | | (10) | ; | | (11) | ; | | (12) | end | | (13) | end | | (14) | returnfor each; |
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