Research Article
A Game-Based Scheme for Resource Purchasing and Pricing in MEC for Internet of Things
Table 1
Summary of key notations.
| Notation | Definition |
| | User i | | satisfaction with renting server resources | | Longest service request completion time acceptable to | | Actual completion time of the service request | | purchases the number of resources from the server | | Cycles per bit for computing one sample data of user | | Calculated size of service request | | Price of a single server resource | | CPU frequency of an edge server’s single resource | | Service request transfer rate | | Maintenance cost of a server to a single resource | | User utility | | Edge server profit |
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