Research Article
[Retracted] Design of a Treatment Method for Patients with Anxiety Disorders Based on Ball Games and Digital Technology Assistance
Table 1
The training speed and classification accuracy of the three algorithms.
| Training set | Test set | Classification time (s) | Accuracy (%) | SVM | FSVM | Our model | SVM | FSVM | Our model |
| 200 | 200 | 3.4 | 3.37 | 2.73 | 91.56 | 92.14 | 92.14 | 500 | 300 | 43.4 | 43.31 | 35.67 | 37.68 | 94.55 | 94.53 | 800 | 400 | 150.51 | 149.35 | 91.24 | 96.25 | 96.25 | 96.29 |
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