Research Article

[Retracted] Deep Learning Analysis of English Education Blended Teaching in Virtual Reality Environment

Table 1

English teaching objectives.

Teaching objectives1. Knowledge and skills: understand the meaning and usage rules of indefinite pronouns, learn to use Where and How to ask questions in English activity conversations, and learn to use Did to ask questions about what happened in the past. Master the following words: wonderful, most, something, nothing, of course, everyone, myself, yourself, anyone, anywhere. Master the following sentence patterns: a. Where did you go on vacation?—I went to the mountains. b. Where did Tina go on vacation?—he went to the beach. c. Did you go with anyone?—Yes, I did./No, I didn’t.
2. Process and method: the teacher’s demonstration and the VR educational game explain the use of the context in the simple past tense. Conduct group inquiry learning to complete the contextual use of the simple past tense in VR educational games. Use special interrogative sentences in the simple past tense, general interrogative sentences, and their affirmative and negative answers.
3. Emotional attitudes and values: feel the convenience of past tense in English expression, and improve the ability to use information technology to solve problems in real contexts. In the process of learning with VR educational games, cultivate a rigorous and realistic learning attitude.

Difficulties in teachingPast tense in the correct context, the use of reflexive pronouns such as yourself, myself, and the use of the indefinite pronoun something, anything, someone, anyone, and other words.