Research Article

Conventional Mirror Therapy versus Immersive Virtual Reality Mirror Therapy: The Perceived Usability after Stroke

Table 1

Characterization of the studied sample.

VariableStroke ()Older adults ()Young value

Age ()0.0001
Gender (%, )
 Male73.33 (11)20 (3)20 (3)0.002
Stroke etiology (%, )
 Ischemic93.33% (14)
Affected hemibody (%, )
 Left66.66 (10)
Poststroke time (min–max, months)4–348
Multiple strokes (two or more, %)40%
Fugl-Mayer (upper limb score)
Fugl-Mayer (wrist score)
Fugl-Mayer (hand score)
FIGU-Mayer (coordination and speed score)
Fugl-Mayer (total motor function score)
Fugl-Mayer (sensitivity score)
Fugl-Mayer (passive movement score)
Fugl-Mayer (joint pain score)
SSEQ-B scale (points)
Frenchay activities index (points)
Barthel index (points)
Stroke QoL questionnaire (points)

Abbreviations. QoL: quality of life. SSEQ-B: self-stroke efficacy questionnaire–Brazilian version.