Research Article

[Retracted] Research on Efficient Deep Learning Algorithm Based on ShuffleGhost in the Field of Virtual Reality

Table 4

The trainable parameters, FLOPS, training time (CPU), and training time (GPU) from different structures.

StructureTrainable parametersFLOPsTraining time (CPU)Training time (GPU)

Original VGG14.728 M314.032 M1181 s102.58 s
+ GhostNet-like module7.388 M (-49%)158.401 M960 s91.37 s
+ ShuffleGhost module7.370 M (-50%)157.295 M931 s90.84 s
+ Ghost bottleneck8.337 M (-43%)193.593 M1111 s110.32 s
+ ShuffleGhost BottleneckV17.795 M (-46%)168.494 M1112 s114.82 s
+ ShuffleGhost BottleneckV27.670 M (-48%)166.157 M1097 s122.05 s