Research Article
Research on the Application of Visual SLAM in Embedded GPU
Algorithm 3
Local point selection algorithm.
| Input: Feature point information in point cloud maps inInf[0…pointNum] | | Output: Selected feature point information outInf[0…pointNum], Number of feature points selected nSelection | | 1 cudaMemCopyHostToDevice(d_inInf[0…pointNum], inInf[0…pointNum]); | | 2 for i 0 to pointNum | | 3 if(gpuIsSelection(d_inInf[i])) | | 4 d_outInf[i].flag=0; | | 5 d_outInf[i] gpuSaveSelectedPointsInformation(); | | 6 end | | 7 end | | 8 cudaMemCopyDeviceToHost(outInf[0…pointNum], d_outInf[0…pointNum]); | | 9 nSelection=0; | | 10 for i 0 to pointNum | | 11 if(outInf[i].flag==0) | | 12 nSelection++; | | 13 end | | 14 end | | Note: The beginning of d refers to the data allocated in the video memory, pointNum is the number of feature points in the point cloud map |
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