Research Article
Determining the Pricing Strategy and Pricing the Products of Mobile Games: Mathematical Model Approach
Table 4
Model solution and actual scenario of the mobile game company.
| Products | Model solutions | Real-life (current) scenario | Model solution price ($) | | Total income from each product ($) | Real price ($) | | Total income from each product (real price) ($) |
| 80 rocks | 5 | 11 | 55 | 6.99 | 4 | 27.96 | 500 rocks | 20 | 11 | 220 | 34.99 | 4 | 139.96 | 1,200 rocks | 30 | 16 | 480 | 69.99 | 3 | 209.97 | 2,500 rocks | 50 | 17 | 850 | 134.99 | 2 | 269.98 | 6,500 rocks | 100 | 16 | 1600 | 349.99 | 2 | 699.98 | 14,000 rocks | 350 | 8 | 2800 | 699.99 | 2 | 1,399.98 | 1,000 gold | 2 | 14 | 28 | 3.5 | 4 | 14 | 10,000 gold | 10 | 19 | 190 | 28 | 3 | 84 | 100,000 gold | 100 | 15 | 1500 | 250 | 2 | 500 | Lightning crate | 5 | 22 | 110 | 15 | 3 | 45 | Fortuna crate | 20 | 11 | 220 | 42 | 3 | 126 | King’s crate | 40 | 15 | 600 | 112 | 2 | 224 | Expressions | 5 | 14 | 70 | 15 | 2 | 30 | | | Total income | 8,723 | | Total income | 3,771 |
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