Review Article
RETRACTED: Application of Virtual Reality Technology Based on Artificial Intelligence in Sports Skill Training
Table 1
Analysis of application effect of the simulation system.
| Action name | Correlation data | After applying the simulation system | Before applying the simulation system |
| The diving movement | Master the number of movements | 7 | 4 | The diving movement | The average time to master the movements | 21.7 | 38.4 | Delivery of service | Master the number of movements | 8 | 5 | Delivery of service | The average time to master the movements | 18.2 | 27.8 |
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