| Dimensional composition | Research background | Author |
| Synchronous interaction, asynchronous interaction | Online communication | [13] | Perceptual control, perceptual response, perceptual personalization | Online sites | [14] | Active control, two-way communication, synchronicity | Online advertising | [15] | User control, gameplay, connectivity, responsiveness | Microblog | [16] | Interactive places, interactive features, interactive methods, interactive content | Virtual community | Fan, Ma. [17] | Perceived ease of use, perceived usefulness, perceived information exchange, perceived social interaction | Social networking sites | Ye. [18] | Perceptual convenience, perceptual personalization, sense of information exchange, social interaction perception | Danmaku videos | Li [19] | Time separation, focused immersion, high enjoyment, control, curiosity | Internet | [20] | Synchronicity, responsiveness, decentralization, and frequency of interaction | Live video | Fan [21] | Ease of use, usefulness, bi-directionality, responsiveness, and mutual assistance | Online shopping | [22] | Perceived ease of use, perceived usefulness, perceived entertainment, perceived social interaction, perceived personalization | Danmaku videos | [23] | Perceived usefulness, perceived ease of use, virtualness, anonymity, mutuality, responsiveness | Virtual community | Liu. [24] |
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