Research Article
Interaction Design of Wellness Building Space by Deep Learning and VR Technology in the Context of Internet of Things
Table 2
Interaction behavior of wellness building space.
| Various spaces | Interactive behavior |
| Living space | Family visits, indoor walks, window sill viewing, balcony activities, watching TV, and chatting | Bed living space | Sleep, nursing, and family visits | Traffic contact space | A simple walk, rest at corridor rest, visit friends, and stop for communication | Public event space | Recreational activities, leisure communication, rehabilitation and fitness, laundry and bathing, consultation, and prescription |
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